About Seesaw Sign Up

Teachers, save “Coding With Books: If You Give a Mouse a…” to assign it to your class.

Seesaw

Coding With Books: If You Give a Mouse a Cookie

Grades: 2nd Grade, 1st Grade, Kindergarten
Subjects: Coding, Books, Computational Thinking

Student Instructions

1. Click add Add Response. 2. Read the story. Your teacher will share it with you. 3. move Drag an arrow in each rectangle to sequence the story. Use the mic mic to record how you code. Click the audio audio to help you read. 4. Go back and reread the story as you code. 5. When you’re ready to add to your journal, click the green check Check.

Teacher Notes (not visible to students)

Summary This sequencing coding activity is perfect for Hour of Code, a STEAM center, or to extend literacy instruction. In this activity, students practice algorithms (sequences) and decomposition (breaking down a story into parts). Student I Will Statement I will sequence a story using code. Standards - CSTA: 1A-AP-08 - CCSS.ELA-Literacy.RL.K.2, SL.K.5, RL.1.3, SL.1.5, RL.2.2, SL.2.4 Instructional Format - Whole Class - Small Groups - Independent Practice - Partners Teacher Resource Use this Answer Key to help student code: https://docs.google.com/presentation/d/1BZYF3zhO9GDmP6JJIa1paIcqGQKXGcX1QB847eOdW6c/edit#slide=id.g245e655b533_0_26 Suggested Lesson Plan Page 1: Model with the whole class how to drag arrows to sequence the story. Remind students that they can reread the story as they code independently. Page 2: Encourage students to use any tool to respond to the question.

Loading